Delta Recruiting and the Singularity Harness Set

Wow! It’s Thursday again 🙂 I have been busy lately on STO with my new Delta Recruit and with half my toons building up their T6 ships to maximum mastery. Rodessa did get her Scryer up to full mastery so I will be doing a review of that ship in the next couple of weeks. That turned out to be a solid ship! Many of you have yet to chime in on the poll I posted a few weeks back about the best Reputation space set in the game. I may be one the very few that really likes the Delta Assault Set.

heavyescort-1OK, down to business. The Delta Recruiting event runs through May 21st. I have one brand new toon I mentioned last week. Cryptic is giving you a free slot for one Delta Recruit if your character slots are all full during this event. So you can participate with out spending Zen for extra slots. My 7 foot Federation Klingon, K’Rod, see what I did there 😉 is at level 21 and flying in a T3 Heavy Escort. I really wish Cryptic would add a little extra dialog for when a player character is the same species as the NPC. That would make the dialog flow better. For example, I had to wear a holographic disguise so my Klingon would look Klingon in the Doomsday mission 😀 I really fly off on tangents sometimes, back to the Delta Recruiting. So they have added these little Delta Easter Eggs in many of the missions. Since I have been through these missions a gazillion times, I tend to blast through at warp speed with no need to pay attention to the mission log. Don’t do that! The Delta recruit has access to a special console, or package embedded in the missions that give the recruit bonus stuff. They are not hard to find and the one mission I had to repeat to get the Delta recruit item was one that I did so automatic I just ran right past the Delta bit. The misson log will indicate that you have a Delta recruit item to complete so just pay attention, thus far it has not been difficult to find the consoles or packages. I am not really that impressed with the so called “extra” goodies that Delta Recruits earn. It is better than nothing I suppose but so far it has been pretty light, 10 misc reputation marks here, a few crafting supplies there. According to Cryptic the “prizes” grow in size and value as the recruit moves along in rank.

One thing they did that is nice is they offer a package of either ground or space equipment at each rank increase, level 10, 20, 30 etc. This is good maximum Mark value purple gear! For example when you hit Level 10 you get a package of Mark IV purple gear. Ever since they shut down the dilithium store low mark value gear has become super expensive on the exchange. I have seen rare and very rare mark IV weapons and consoles on the exchange for hundreds of thousands and even millions of EC. It is ridiculous to pay all that money for these items that you cannot hand down to other characters because they are usually character bound rather than account bound, GRRRR 😡 At least with the Delta event you get some of that for free. I wish they would bring back the dilithium store for the lower mark value items, I get that they wanted to use the reputation stores for end game, but during the early stages the dilithium cost for the lower mark items was very reasonable especially for the weapons and consoles. They should also make any items other than special event or mission special items account bound instead of character bound. You hear that Cryptic? You hear me! 😉

hypersetNow how about the Romulan Singularity Harness weapons set? This may be an under appreciated set. Honestly have you ever been in a situation where a Romulan NPC in a D’deridex locked you in a tractor beam and fired four harry ass plasma torpedos at you? Come on admit it it, at least once you got a big fat torpedo sandwich that left you smoldering in your own warp core debris. Well the Romulan Hyper-Plasma Torpedo launcher allows you to one up that by offering a triple dose of high yield plasma torpedo death with better defense than normal heavy torpedos. Better yet, it can be used with torpedo spread to lay the hate down on multiple targets. When coupled with the Zero Point Energy console and the Experimental Hyper-Plasma Beam Array you get a bonus of 7.6% all plasma damage and the Hyper Plasma attack that does heavy DTV and a nice smothering DOT. The console has some decent passives which I like. I hate those special consoles that have no passive ability.

One thing to be careful with regarding the Hyper-Plasma Torpedo Launcher is the AOE damage will effect your ship if you get too close. Be sure to turn away from the enemy if you get closer than 2KM with a full load of these beasties out-bound. This torpedo launcher will simply rape the enemy and take no prisoners. The Experimental Beam array doesn’t look like much but it does NOT drain weapon power when firing with other weapons! That acts like a +8 to weapons and can make a big difference in the damage output of all the energy weapons on your ship. Take a look at the post I did on power usage in STO here.

Overall this set has become one of my favorites. I don’t think it is a good PVP set because PVP players are badass enough to shoot down the plasma projectiles. PVE missions and solo story line missions are a different story. This is a great set and I have equipped it on both escorts and big cruisers effectively. I also use it on my torpedo boat for both Klingon and Romulan ships.

You will need to max out your Romulan Reputation but it is well worth the effort. Each item is 500 marks and 15k dilithium. Go ahead run some Romulan PVE queues or some Romulan Patrol missions in the  Tau Dewa Sector Block and you will have the marks in no time.

See you out there.


3 thoughts on “Delta Recruiting and the Singularity Harness Set

  1. Hahaha, you said it with the Romulan Hyper-Plasma Torpedo Launcher! I have that launcher equipped on Heidy’s Luna USS Inquest; with a torpedo spread this weapon can be devastating, but it’s also tricky to use. Because the torpedoes move very slow, I find that if I fire them far away, often the target is already dead before the torpedoes hit (this is especially true in team-play missions, even STFs at normal difficulty). So what I usually do is fly close and shoot, and fly right through the plasma explosion…. which means I frequently set myself on plasma fire! XD Which is why I run two copies of Hazard Emitters on that boat. I have a full fire-brigade on my crew!

    1. Trap enemies in gravity well then unload a bunch of these. Also there are perks and abilties in the game that make your heavy torpedos move faster and with more defense. I still think the Omega Toperdeo Launcher is the ultimate beast but this one is fun too.

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